81a5d231a5
Added (missing?) materials to the oven and oven dial
2024-02-22 14:30:04 +02:00
85bc6c3dd9
Refactor
2023-11-15 03:26:47 +02:00
f8cd10d74a
Add some controls such as selective active cookspot, lights and selecting fire intensity
2023-11-15 02:53:56 +02:00
b01e9b5891
Added new dials to the oven, added material for the fire with offset
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Migrated some assets from another repo, added new float curves and actions.
Created new material with twinkling over time and gradient color.
Added knobs and button needles to the oven
2023-11-15 00:27:10 +02:00
b800f29c3e
Main map alignment of the stoves
2023-11-12 18:31:22 +02:00
57543aa69f
Formatting, add base class for prefabs for the cookspot, add functionality to spawn the prefabs in predetermined places based on an actor ptr
2023-11-12 18:21:31 +02:00
873337dec5
Refactor pass
2023-11-12 16:41:24 +02:00
1fa1a725b3
Added a cookspot class for creating prefabs in BP
2023-11-12 11:31:51 +02:00
25e85ebf6f
Created and added a DataTable with recipes to the OvenPawn in the level
2023-11-12 10:45:33 +02:00
18456fb3f1
Updated FMeal
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Added visibility modifiers to the struct members
2023-11-12 10:45:03 +02:00
46494db560
Added some blockout shapes and a camera to the OvenPawn in the level
2023-11-12 10:14:39 +02:00
6b59f5a2b6
Default project map set
2023-11-12 00:42:14 +02:00
67af75b53c
Base functionality of the OvenPawn and the cookspots
2023-11-12 00:42:01 +02:00
739e9b3981
Update DefaultGame.ini
2023-11-11 16:12:59 +02:00
dc36454609
Default map and format from clang-format
2023-11-11 15:54:42 +02:00
6d90e7338a
init project and create clean level
2023-11-11 15:38:58 +02:00
b3031b38d0
Initial commit
2023-11-11 13:10:02 +00:00