Commit graph

17 commits

Author SHA1 Message Date
81a5d231a5 Added (missing?) materials to the oven and oven dial 2024-02-22 14:30:04 +02:00
85bc6c3dd9 Refactor 2023-11-15 03:26:47 +02:00
f8cd10d74a Add some controls such as selective active cookspot, lights and selecting fire intensity 2023-11-15 02:53:56 +02:00
b01e9b5891 Added new dials to the oven, added material for the fire with offset
Migrated some assets from another repo, added new float curves and actions.

Created new material with twinkling over time and gradient color.

Added knobs and button needles to the oven
2023-11-15 00:27:10 +02:00
b800f29c3e Main map alignment of the stoves 2023-11-12 18:31:22 +02:00
57543aa69f Formatting, add base class for prefabs for the cookspot, add functionality to spawn the prefabs in predetermined places based on an actor ptr 2023-11-12 18:21:31 +02:00
873337dec5 Refactor pass 2023-11-12 16:41:24 +02:00
1fa1a725b3 Added a cookspot class for creating prefabs in BP 2023-11-12 11:31:51 +02:00
25e85ebf6f Created and added a DataTable with recipes to the OvenPawn in the level 2023-11-12 10:45:33 +02:00
18456fb3f1 Updated FMeal
Added visibility modifiers to the struct members
2023-11-12 10:45:03 +02:00
46494db560 Added some blockout shapes and a camera to the OvenPawn in the level 2023-11-12 10:14:39 +02:00
6b59f5a2b6 Default project map set 2023-11-12 00:42:14 +02:00
67af75b53c Base functionality of the OvenPawn and the cookspots 2023-11-12 00:42:01 +02:00
739e9b3981 Update DefaultGame.ini 2023-11-11 16:12:59 +02:00
dc36454609 Default map and format from clang-format 2023-11-11 15:54:42 +02:00
6d90e7338a init project and create clean level 2023-11-11 15:38:58 +02:00
b3031b38d0 Initial commit 2023-11-11 13:10:02 +00:00