Default map and format from clang-format

This commit is contained in:
Stefan Stefanov 2023-11-11 15:54:42 +02:00
parent 6d90e7338a
commit dc36454609
8 changed files with 15 additions and 19 deletions

View file

@ -1,7 +1,6 @@
// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class minicookTarget : TargetRules
{
@ -10,6 +9,6 @@ public class minicookTarget : TargetRules
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "minicook" } );
ExtraModuleNames.AddRange(new[] {"minicook"});
}
}
}