fmt change
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04a472874d
commit
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1 changed files with 8 additions and 8 deletions
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@ -11,8 +11,8 @@
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package game
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import "core:math"
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import "core:fmt"
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import "core:math"
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import "core:strings"
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import rl "vendor:raylib"
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@ -89,7 +89,7 @@ GameMemory :: struct {
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atlas_render_texture_target: rl.RenderTexture2D,
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atlas_render: bool,
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atlas_render_has_preview: bool,
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atlas_render_size: i32,
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atlas_render_size: i32,
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}
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g_mem: ^GameMemory
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@ -138,7 +138,7 @@ draw :: proc() {
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draw_screen_target()
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}
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free_all(context.temp_allocator)
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free_all(context.temp_allocator)
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}
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update_screen :: proc() {
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@ -202,11 +202,11 @@ draw_screen_target :: proc() {
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)
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delete(atlas_entries)
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rl.ImageFlipVertical(&atlas)
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rl.UnloadTexture(g_mem.atlas_render_texture_target.texture)
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rl.UnloadTexture(g_mem.atlas_render_texture_target.texture)
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g_mem.atlas_render_texture_target.texture = rl.LoadTextureFromImage(atlas)
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rl.UnloadImage(atlas)
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rl.UnloadImage(atlas)
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g_mem.atlas_render = false
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g_mem.atlas_render_has_preview = true
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@ -254,7 +254,7 @@ draw_atlas_settings_and_preview :: proc() {
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height = small_offset,
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}
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// Because we want to render this ontop of everything else, we can just 'defer' it at the end of the draw function
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// Because we want to render this ontop of everything else, we can just 'defer' it at the end of the draw function
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defer {
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if DropdownBox000EditMode {rl.GuiLock()}
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@ -265,8 +265,8 @@ draw_atlas_settings_and_preview :: proc() {
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DropdownBox000EditMode,
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) {
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DropdownBox000EditMode = !DropdownBox000EditMode
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fmt.println(DropdownBox000Active)
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g_mem.atlas_render_size = 256 * auto_cast math.pow(2, f32(DropdownBox000Active))
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fmt.println(DropdownBox000Active)
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g_mem.atlas_render_size = 256 * auto_cast math.pow(2, f32(DropdownBox000Active))
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}
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rl.GuiUnlock()
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}
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