fmt change

This commit is contained in:
Stefan Stefanov 2024-04-22 16:09:18 +03:00
parent 04a472874d
commit dd1f5f8e3b

View file

@ -11,8 +11,8 @@
package game
import "core:math"
import "core:fmt"
import "core:math"
import "core:strings"
import rl "vendor:raylib"
@ -89,7 +89,7 @@ GameMemory :: struct {
atlas_render_texture_target: rl.RenderTexture2D,
atlas_render: bool,
atlas_render_has_preview: bool,
atlas_render_size: i32,
atlas_render_size: i32,
}
g_mem: ^GameMemory
@ -138,7 +138,7 @@ draw :: proc() {
draw_screen_target()
}
free_all(context.temp_allocator)
free_all(context.temp_allocator)
}
update_screen :: proc() {
@ -202,11 +202,11 @@ draw_screen_target :: proc() {
)
delete(atlas_entries)
rl.ImageFlipVertical(&atlas)
rl.UnloadTexture(g_mem.atlas_render_texture_target.texture)
rl.UnloadTexture(g_mem.atlas_render_texture_target.texture)
g_mem.atlas_render_texture_target.texture = rl.LoadTextureFromImage(atlas)
rl.UnloadImage(atlas)
rl.UnloadImage(atlas)
g_mem.atlas_render = false
g_mem.atlas_render_has_preview = true
@ -254,7 +254,7 @@ draw_atlas_settings_and_preview :: proc() {
height = small_offset,
}
// Because we want to render this ontop of everything else, we can just 'defer' it at the end of the draw function
// Because we want to render this ontop of everything else, we can just 'defer' it at the end of the draw function
defer {
if DropdownBox000EditMode {rl.GuiLock()}
@ -265,8 +265,8 @@ draw_atlas_settings_and_preview :: proc() {
DropdownBox000EditMode,
) {
DropdownBox000EditMode = !DropdownBox000EditMode
fmt.println(DropdownBox000Active)
g_mem.atlas_render_size = 256 * auto_cast math.pow(2, f32(DropdownBox000Active))
fmt.println(DropdownBox000Active)
g_mem.atlas_render_size = 256 * auto_cast math.pow(2, f32(DropdownBox000Active))
}
rl.GuiUnlock()
}