minicook/Source/minicook.Target.cs

14 lines
No EOL
338 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
public class minicookTarget : TargetRules
{
public minicookTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange(new[] {"minicook"});
}
}