# Space Invaders ## About This is a simple clone I wrote in a weekend using `odin-lang` and the available `raylib` bindings. # Software used * `Aseprite` for pixel art * `neovim` and the `ols` LSP * `make` # Building & running This should be buildable through the makefile on any platform (Windows, OSX & Linux) as long as you have the Odin compiler on hand. If the makefile is causing you trouble the project can be directly ran with (which creates a binary file as well): ```bash odin run . ``` or compiled to a binary with a custom output directory & speed optimizations (although they are not needed at all): ```bash odin build . -out:space_invaders.exe -o:speed ``` # Gallery ![Space Invaders Start Game Screen](https://git.stefanstefanov.eu/bersk/odin-space-invaders/raw/commit/fd0cb31206a526aefe8be0cbf391e7f446c86afe/repo/start_game_screenshot.png) ![In Game Screen](https://git.stefanstefanov.eu/bersk/odin-space-invaders/raw/commit/fd0cb31206a526aefe8be0cbf391e7f446c86afe/repo/in_game_screenshot.png)