This commit is contained in:
Stefan Stefanov 2024-02-10 16:30:51 +02:00
parent 78af71a33a
commit 920acc687e
2 changed files with 8 additions and 2 deletions

View file

@ -215,7 +215,7 @@ fire_bullet :: proc(state: ^GameState, shot_from_player := true) {
log.info("Fired bullet: ", bullet)
}
// Since I'm using a #soa array I can't directly modify the alien & bullet entities...
// Since I'm using a #soa array I can't directly modify the alien & bullet entities...I think?
damage_alien :: proc(
state: ^GameState,
bullet_in: Bullet,