minicook/Content/Meshes
2023-11-15 02:53:56 +02:00
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lp_oven.uasset Formatting, add base class for prefabs for the cookspot, add functionality to spawn the prefabs in predetermined places based on an actor ptr 2023-11-12 18:21:31 +02:00
lp_oven_button.uasset Formatting, add base class for prefabs for the cookspot, add functionality to spawn the prefabs in predetermined places based on an actor ptr 2023-11-12 18:21:31 +02:00
lp_oven_button_needle.uasset Formatting, add base class for prefabs for the cookspot, add functionality to spawn the prefabs in predetermined places based on an actor ptr 2023-11-12 18:21:31 +02:00
lp_oven_cookpot.uasset Formatting, add base class for prefabs for the cookspot, add functionality to spawn the prefabs in predetermined places based on an actor ptr 2023-11-12 18:21:31 +02:00
lp_oven_fire.uasset Add some controls such as selective active cookspot, lights and selecting fire intensity 2023-11-15 02:53:56 +02:00
lp_oven_hot_element.uasset Formatting, add base class for prefabs for the cookspot, add functionality to spawn the prefabs in predetermined places based on an actor ptr 2023-11-12 18:21:31 +02:00